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Doom Torpedo I description
Citadel Torpedoes, the heaviest of the heavy. Known in some circles as "Anti-Everything Missiles," these behemoths can be used only by starbase defense batteries as well as capital ships like dreadnoughts.
Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.
| Structure | ||
|---|---|---|
|
|
Max Velocity [?] maxVelocity |
750 m/sec |
|
|
mass | 1500 m3 |
|
|
volume | 0.3 m3 packaged |
|
|
capacity | 0 |
| Damage | ||
|---|---|---|
|
|
EM damage [?] emDamage |
0 HP |
|
|
explosive damage [?] explosiveDamage |
1800 HP |
|
|
Kinetic damage [?] kineticDamage |
0 HP |
|
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Thermal damage [?] thermalDamage |
0 HP |
| Miscellaneous | ||
|---|---|---|
|
|
Base Armor Damage [?] baseArmorDamage |
0 |
|
|
Base Shield Damage [?] baseShieldDamage |
0 |
|
|
Detonation proximity [?] detonationRange |
35 m |
|
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Explosion Radius [?] aoeCloudSize |
1000 m |
|
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Explosion radius [?] explosionRange |
500 m |
|
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Explosion Velocity [?] aoeVelocity |
125 m/sec |
|
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Inertia Modifier [?] agility |
1000 |
|
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Max Flight Time [?] explosionDelay |
90000 ms |
|
|
Tech Level [?] techLevel |
1 |
|
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Used with (launchergroup) [?] launcherGroup |
|
|
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radius | 300 |
|
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base Price | ISK 250000 |
| Required skills | ||
|---|---|---|
|
|
Primary Skill required [?] requiredSkill1 |
Citadel Torpedoes |
|
|
Secondary Skill required [?] requiredSkill2 |
Missile Launcher Operation |
| Not published | ||
|---|---|---|
|
|
aimedLaunch [?] | 1 |
|
|
aoeFalloff [?] | 1500 |
|
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hp [?] | 650 HP |
|
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requiredSkill1Level [?] | 1 |
|
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requiredSkill2Level [?] | 1 |
|
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structureUniformity [?] | 0.75 |
|
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chanceOfDuplicating [?] | 0.07 |
|
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portionSize [?] | 100 (30 m3) |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
33560 | 1 |
|
|
|
7500 | 1 |
|
|
|
60 | 1 |