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Cloaking Device I description
The most rudimentary cloaking technology. This device plays havoc with a ship's subsystems: Movement while cloaked is impossible, targeting systems hardly work, and reactivation takes extended periods due to the heavy stress on the ship's processors.
| Structure | ||
|---|---|---|
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mass | 0 m3 |
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volume | 100 m3 packaged |
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capacity | 0 |
| Miscellaneous | ||
|---|---|---|
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CPU `usage` [?] cpu |
30 tf |
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Maximum Velocity Penalty [?] maxVelocityBonus |
-99.9 % |
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Meta Level [?] metaLevel |
0 |
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powergrid `usage` [?] power |
1 MW |
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Reactivation Delay [?] moduleReactivationDelay |
300000 ms |
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Scan Resolution Bonus [?] scanResolutionMultiplier |
-80 % |
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Sensor Recalibration Time [?] cloakingTargetingDelay |
300000 sec |
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Tech Level [?] techLevel |
1 |
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radius | 0 |
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base Price | ISK 802680 |
| Required skills | ||
|---|---|---|
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Primary Skill required [?] requiredSkill1 |
Cloaking |
| Not published | ||
|---|---|---|
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hp [?] | 40 HP |
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requiredSkill1Level [?] | 1 |
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chanceOfDuplicating [?] | 0 |
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portionSize [?] | 1 |