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Dark Blood Small Pulse Laser Battery

Eve Classic Graphics Content
Dark Blood Small Pulse Laser Battery - Eve Classic Graphics Content
Eve Premium Graphics Content
Dark Blood Small Pulse Laser Battery - Eve Premium Graphics Content
Dark Blood Small Pulse Laser Battery description

Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery.Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.

Shield
Shield Capacity [?]
shieldCapacity
50000 HP
Shield recharge time [?]
shieldRechargeRate
2500000 ms
Shield Uniformity [?]
shieldUniformity
0.75
Armor
Armor Hitpoints [?]
armorHP
750000 HP
Structure
mass 1000000 m3
volume 500 m3 packaged
capacity 6
Damage
Damage Modifier [?]
damageMultiplier
30 x
Weapons
Accuracy falloff [?]
falloff
14000 m
Optimal Range [?]
maxRange
52500 m
Rate of fire [?]
speed
5250 ms
Trackingspeed / Accuracy [?]
trackingSpeed
0.030952381 rad/sec
Targeting
Gravimetric Sensor Strength [?]
scanGravimetricStrength
2000 points
LADAR Sensor Strength [?]
scanLadarStrength
2000 points
Magnetometric Sensor Strength [?]
scanMagnetometricStrength
2000 points
Max Locked Targets [?]
maxLockedTargets
1
RADAR Sensor Strength [?]
scanRadarStrength
2000 points
Scan Resolution [?]
scanResolution
300 mm
Signature Radius [?]
signatureRadius
30 m
Miscellaneous
Activation proximity [?]
proximityRange
90000 m
Ammo Capacity [?]
ammoCapacity
5
Anchoring Delay [?]
anchoringDelay
240000 ms
Charge size [?]
chargeSize
2 1=small 2=medium 3=l
CPU `usage` [?]
cpu
0 tf
Crystals Damage [?]
crystalsGetDamaged
1
Disallows Offensive Modifiers [?]
disallowOffensiveModifiers
1
EM dmg resistance [?]
emDamageResonance
0 %
Explosive dmg resistance [?]
explosiveDamageResonance
0 %
Kinetic dmg resistance [?]
kineticDamageResonance
0 %
Minimum Anchoring Distance From Starbase Shield [?]
controlTowerMinimumDistance
5000 m
Onlining Delay [?]
onliningDelay
240000 ms
Player Controllable [?]
posPlayerControlStructure
1
powergrid `usage` [?]
power
63000 MW
Signature Resolution [?]
optimalSigRadius
40 m
Target Cycling Speed [?]
targetSwitchDelay
60000 ms
Thermal dmg resistance [?]
thermalDamageResonance
0 %
Unanchoring Delay [?]
unanchoringDelay
60000 ms
Used with (chargegroup) [?]
chargeGroup1
Hybrid Turrets
radius 400
base Price ISK 400000
race Amarr
Required skills
Primary Skill required [?]
requiredSkill1
Anchoring
Not published
armorUniformity [?] 0.75
entityAttackDelayMax [?] 30000
entityAttackDelayMin [?] 7500
entityFlyRange [?] 52500
entityReactionFactor [?] 0.5
gfxTurretID [?] 2259
hp [?] 100000 HP
incapacitationRatio [?] 0.001
requiredSkill1Level [?] 1
structureUniformity [?] 1
uniformity [?] 1
chanceOfDuplicating [?] 0
portionSize [?] 1
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