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Skunks Ballistic Control System I description
A computer system designed for monitoring and guiding missiles in flight , thus allowing for superior effectivenes and lethality. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
| Structure | ||
|---|---|---|
|
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mass | 1 m3 |
|
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volume | 5 m3 packaged |
|
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capacity | 0 |
| Damage | ||
|---|---|---|
|
|
Missile Damage Bonus [?] missileDamageMultiplierBonus |
10 % |
| Miscellaneous | ||
|---|---|---|
|
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activation cost [?] capacitorNeed |
5 Energy |
|
|
Activation time / duration [?] duration |
15000 ms |
|
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CPU usage [?] cpu |
40 tf |
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Flight Time Bonus [?] maxFlightTimeBonus |
-20 % |
|
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Meta Level [?] metaLevel |
1 |
|
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powergrid usage [?] power |
1 MW |
|
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Tech Level [?] techLevel |
1 |
|
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radius | 1 |
|
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base Price | ISK 24960 |
| Required skills | ||
|---|---|---|
|
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Primary Skill required [?] requiredSkill1 |
Weapon Upgrades |
| Not published | ||
|---|---|---|
|
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hp [?] | 40 HP |
|
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requiredSkill1Level [?] | 1 |
|
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chanceOfDuplicating [?] | 0.07 |
|
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portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
608 | 1 |
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286 | 1 |
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2 | 1 |
|
|
|
3 | 1 |
|
|
|
1 | 1 |