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Dual Heavy Pulse Laser II description
This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.
| Structure | ||
|---|---|---|
|
|
mass | 1 m3 |
|
|
volume | 20 m3 packaged |
|
|
capacity | 1 |
| Damage | ||
|---|---|---|
|
|
Damage Modifier [?] damageMultiplier |
2.4 x |
| Weapons | ||
|---|---|---|
|
|
Accuracy falloff [?] falloff |
6000 m |
|
|
Optimal Range [?] maxRange |
21600 m |
|
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Rate of fire [?] speed |
6075 ms |
|
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Trackingspeed / Accuracy [?] trackingSpeed |
0.0375 rad/sec |
| Miscellaneous | ||
|---|---|---|
|
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activation cost [?] capacitorNeed |
25 Energy |
|
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Charge size [?] chargeSize |
3 1=small 2=medium 3=l |
|
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CPU usage [?] cpu |
42 tf |
|
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Heat Damage [?] heatDamage |
0.7 HP |
|
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heatDissipationRateModifier [?] heatAbsorbtionRateModifier |
0.02 |
|
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Meta Level [?] metaLevel |
5 |
|
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Overload damage bonus [?] overloadDamageModifier |
15 % |
|
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powergrid usage [?] power |
1650 MW |
|
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Signature Resolution [?] optimalSigRadius |
400 m |
|
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slots occupied [?] slots |
1 |
|
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Tech Level [?] techLevel |
2 |
|
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Used with (chargegroup) [?] chargeGroup1 |
Hybrid Turrets |
|
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Used with (chargegroup) [?] chargeGroup2 |
Science |
|
|
radius | 0 |
|
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base Price | ISK 620708 |
| Required skills | ||
|---|---|---|
|
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Primary Skill required [?] requiredSkill1 |
Large Energy Turret |
|
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Required Thermodynamics Level [?] requiredThermoDynamicsSkill |
1 |
|
|
Secondary Skill required [?] requiredSkill2 |
Gunnery |
|
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Tertiary Skill required [?] requiredSkill3 |
Large Pulse Laser Specialization |
| Not published | ||
|---|---|---|
|
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hp [?] | 40 HP |
|
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requiredSkill1Level [?] | 4 |
|
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requiredSkill2Level [?] | 5 |
|
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requiredSkill3Level [?] | 1 |
|
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targetModule [?] | 0 |
|
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chanceOfDuplicating [?] | 0.06 |
|
|
portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
13506 | 1 |
|
|
|
4260 | 1 |
|
|
|
4560 | 1 |
|
|
|
2 | 1 |
|
|
|
6 | 1 |
|
|
|
11 | 1 |
| Reverse Engineering | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
13506 | 1 |
|
|
|
4260 | 1 |
|
|
|
4560 | 1 |
|
|
|
2 | 1 |
|
|
|
6 | 1 |
|
|
|
11 | 1 |