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Quad Light Beam Laser II description
Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.
| Structure | ||
|---|---|---|
|
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mass | 1 m3 |
|
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volume | 10 m3 packaged |
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capacity | 1 |
| Damage | ||
|---|---|---|
|
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Damage Modifier [?] damageMultiplier |
1.8 x |
| Weapons | ||
|---|---|---|
|
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Accuracy falloff [?] falloff |
1000 m |
|
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Optimal Range [?] maxRange |
9600 m |
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Rate of fire [?] speed |
3150 ms |
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Trackingspeed / Accuracy [?] trackingSpeed |
0.081 rad/sec |
| Miscellaneous | ||
|---|---|---|
|
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activation cost [?] capacitorNeed |
5.45 Energy |
|
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Charge size [?] chargeSize |
2 1=small 2=medium 3=l |
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CPU usage [?] cpu |
26 tf |
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Heat Damage [?] heatDamage |
0.5 HP |
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heatDissipationRateModifier [?] heatAbsorbtionRateModifier |
0.02 |
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Meta Level [?] metaLevel |
5 |
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Overload rate of fire bonus [?] overloadRofBonus |
-15 % |
|
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powergrid usage [?] power |
99 MW |
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Signature Resolution [?] optimalSigRadius |
125 m |
|
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slots occupied [?] slots |
1 |
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Tech Level [?] techLevel |
2 |
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Used with (chargegroup) [?] chargeGroup1 |
Hybrid Turrets |
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Used with (chargegroup) [?] chargeGroup2 |
Navigation |
|
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radius | 0 |
|
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base Price | ISK 218020 |
| Required skills | ||
|---|---|---|
|
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Primary Skill required [?] requiredSkill1 |
Medium Energy Turret |
|
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Required Thermodynamics Level [?] requiredThermoDynamicsSkill |
1 |
|
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Secondary Skill required [?] requiredSkill2 |
Gunnery |
|
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Tertiary Skill required [?] requiredSkill3 |
Medium Beam Laser Specialization |
| Not published | ||
|---|---|---|
|
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hp [?] | 40 HP |
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requiredSkill1Level [?] | 5 |
|
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requiredSkill2Level [?] | 3 |
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requiredSkill3Level [?] | 1 |
|
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targetModule [?] | 0 |
|
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chanceOfDuplicating [?] | 0.06 |
|
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portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
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10 | 1 |
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650 | 1 |
|
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506 | 1 |
|
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|
6 | 1 |
| Reverse Engineering | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
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10 | 1 |
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|
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650 | 1 |
|
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|
506 | 1 |
|
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6 | 1 |