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200mm Railgun II description
The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
| Structure | ||
|---|---|---|
|
|
mass | 50 m3 |
|
|
volume | 10 m3 packaged |
|
|
capacity | 2 |
| Damage | ||
|---|---|---|
|
|
Damage Modifier [?] damageMultiplier |
2.4 x |
| Weapons | ||
|---|---|---|
|
|
Accuracy falloff [?] falloff |
10000 m |
|
|
Optimal Range [?] maxRange |
21600 m |
|
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Rate of fire [?] speed |
4875 ms |
|
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Trackingspeed / Accuracy [?] trackingSpeed |
0.028 rad/sec |
| Miscellaneous | ||
|---|---|---|
|
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activation cost [?] capacitorNeed |
6.45 Energy |
|
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Charge Rate [?] chargeRate |
1 |
|
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Charge size [?] chargeSize |
2 1=small 2=medium 3=l |
|
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CPU usage [?] cpu |
39 tf |
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Heat Damage [?] heatDamage |
0.7 HP |
|
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heatDissipationRateModifier [?] heatAbsorbtionRateModifier |
0.02 |
|
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Meta Level [?] metaLevel |
5 |
|
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Overload rate of fire bonus [?] overloadRofBonus |
-15 % |
|
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powergrid usage [?] power |
189 MW |
|
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Signature Resolution [?] optimalSigRadius |
125 m |
|
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slots occupied [?] slots |
1 |
|
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Tech Level [?] techLevel |
2 |
|
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Used with (chargegroup) [?] chargeGroup1 |
Amarr |
|
|
Used with (chargegroup) [?] chargeGroup2 |
Missiles |
|
|
radius | 10 |
|
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base Price | ISK 243088 |
| Required skills | ||
|---|---|---|
|
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Primary Skill required [?] requiredSkill1 |
Medium Hybrid Turret |
|
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Required Thermodynamics Level [?] requiredThermoDynamicsSkill |
1 |
|
|
Secondary Skill required [?] requiredSkill2 |
Gunnery |
|
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Tertiary Skill required [?] requiredSkill3 |
Medium Railgun Specialization |
| Not published | ||
|---|---|---|
|
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accuracyBonus [?] | 0 |
|
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hp [?] | 40 HP |
|
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mainColor [?] | 8627698 |
|
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requiredSkill1Level [?] | 1 |
|
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requiredSkill2Level [?] | 1 |
|
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requiredSkill3Level [?] | 1 |
|
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targetModule [?] | 0 |
|
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chanceOfDuplicating [?] | 0.07 |
|
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portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
5000 | 1 |
|
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2000 | 1 |
|
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1500 | 1 |
|
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|
1 | 1 |
|
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10 | 1 |
|
|
|
5 | 1 |
| Reverse Engineering | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
5000 | 1 |
|
|
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2000 | 1 |
|
|
|
1500 | 1 |
|
|
|
1 | 1 |
|
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10 | 1 |
|
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5 | 1 |