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Republic Fleet Cruise Missile Launcher description
A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
Can only be fitted with cruise missiles: Cataclysm, Devastator, Paradise, Wrath, and their F.O.F. counterparts.
Republic Fleet Cruise Missile Launcher in LP Store
| Reward | LP Cost | Required Items | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 x Republic Fleet Cruise Missile Launcher | 26250 |
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| Structure | ||
|---|---|---|
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mass | 0 m3 |
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volume | 20 m3 packaged |
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capacity | 1.35 |
| Weapons | ||
|---|---|---|
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Rate of fire [?] speed |
17050 ms |
| Miscellaneous | ||
|---|---|---|
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Charge Rate [?] chargeRate |
1 |
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CPU usage [?] cpu |
48 tf |
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Heat Damage [?] heatDamage |
1.9 HP |
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heatDissipationRateModifier [?] heatAbsorbtionRateModifier |
0.01 |
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Meta Level [?] metaLevel |
7 |
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Overload rate of fire bonus [?] overloadRofBonus |
-15 % |
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powergrid usage [?] power |
1250 MW |
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slots occupied [?] slots |
1 |
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Tech Level [?] techLevel |
1 |
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Used with (chargegroup) [?] chargeGroup1 |
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Used with (chargegroup) [?] chargeGroup2 |
Caldari |
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Used with (chargegroup) [?] chargeGroup4 |
Laser Turrets |
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radius | 0 |
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base Price | ISK 99996 |
| Required skills | ||
|---|---|---|
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Primary Skill required [?] requiredSkill1 |
Missile Launcher Operation |
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Required Thermodynamics Level [?] requiredThermoDynamicsSkill |
1 |
| Not published | ||
|---|---|---|
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hp [?] | 40 HP |
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republicFleetBonusMultiplier [?] | 1.02 |
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requiredSkill1Level [?] | 1 |
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chanceOfDuplicating [?] | 0.07 |
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portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
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110 | 1 |
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1208 | 1 |
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8 | 1 |
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2 | 1 |
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10 | 1 |