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150mm Light AutoCannon I

Eve Classic Graphics Content
150mm Light AutoCannon I - Eve Classic Graphics Content
Eve Premium Graphics Content
150mm Light AutoCannon I - Eve Premium Graphics Content
150mm Light AutoCannon I description

A simple but effective close combat autocannon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Structure
mass 20 m3
volume 5 m3 packaged
capacity 0.4
Damage
Damage Modifier [?]
damageMultiplier
2.475 x
Weapons
Accuracy falloff [?]
falloff
4000 m
Optimal Range [?]
maxRange
900 m
Rate of fire [?]
speed
3375 ms
Trackingspeed / Accuracy [?]
trackingSpeed
0.35 rad/sec
Miscellaneous
activation cost [?]
capacitorNeed
0 Energy
Charge Rate [?]
chargeRate
1
Charge size [?]
chargeSize
1 1=small 2=medium 3=l
CPU `usage` [?]
cpu
6 tf
Heat Damage [?]
heatDamage
0.8 HP
heatDissipationRateModifier [?]
heatAbsorbtionRateModifier
0.01
Meta Level [?]
metaLevel
0
Overload damage bonus [?]
overloadDamageModifier
15 %
powergrid `usage` [?]
power
2 MW
Signature Resolution [?]
optimalSigRadius
40 m
slots occupied [?]
slots
1
Tech Level [?]
techLevel
1
Used with (chargegroup) [?]
chargeGroup1
Gallente
radius 20
base Price ISK 6000
Required skills
Primary Skill required [?]
requiredSkill1
Small Projectile Turret
Required Thermodynamics Level [?]
requiredThermoDynamicsSkill
1
Secondary Skill required [?]
requiredSkill2
Gunnery
Not published
accuracyBonus [?] 0
hp [?] 40 HP
republicFleetBonusMultiplier [?] 0
requiredSkill1Level [?] 1
requiredSkill2Level [?] 1
chanceOfDuplicating [?] 0.07
portionSize [?] 1
Activity
Duplicating
Name quantity damage Per Job
info Tritanium 896 1
info Pyerite 270 1
info Zydrine 1 1
Used in BPC's
Manufacturing
Name quantity damage Per Job
info 150mm Light AutoCannon II Blueprint 1 1
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