Eve Classic Graphics Content
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200mm Light 'Jolt' Autocannon I description
A powerful autocannon that can smash apart most lightly armored frigates with ease.
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
| Structure | ||
|---|---|---|
|
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mass | 15 m3 |
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volume | 5 m3 packaged |
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capacity | 0.3 |
| Damage | ||
|---|---|---|
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Damage Modifier [?] damageMultiplier |
3.17625 x |
| Weapons | ||
|---|---|---|
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Accuracy falloff [?] falloff |
4400 m |
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Optimal Range [?] maxRange |
1000 m |
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Rate of fire [?] speed |
3750 ms |
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Trackingspeed / Accuracy [?] trackingSpeed |
0.315 rad/sec |
| Miscellaneous | ||
|---|---|---|
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activation cost [?] capacitorNeed |
0 Energy |
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Charge Rate [?] chargeRate |
1 |
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Charge size [?] chargeSize |
1 1=small 2=medium 3=l |
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CPU `usage` [?] cpu |
8 tf |
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Heat Damage [?] heatDamage |
1 HP |
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heatDissipationRateModifier [?] heatAbsorbtionRateModifier |
0.01 |
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Meta Level [?] metaLevel |
6 |
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Overload damage bonus [?] overloadDamageModifier |
15 % |
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powergrid `usage` [?] power |
4 MW |
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Signature Resolution [?] optimalSigRadius |
40 m |
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slots occupied [?] slots |
1 |
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Tech Level [?] techLevel |
1 |
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Used with (chargegroup) [?] chargeGroup1 |
Gallente |
|
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radius | 20 |
|
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base Price | ISK 9000 |
| Required skills | ||
|---|---|---|
|
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Primary Skill required [?] requiredSkill1 |
Small Projectile Turret |
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Required Thermodynamics Level [?] requiredThermoDynamicsSkill |
1 |
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Secondary Skill required [?] requiredSkill2 |
Gunnery |
| Not published | ||
|---|---|---|
|
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accuracyBonus [?] | 0 |
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hp [?] | 40 HP |
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republicFleetBonusMultiplier [?] | 0 |
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requiredSkill1Level [?] | 1 |
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requiredSkill2Level [?] | 1 |
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chanceOfDuplicating [?] | 0.07 |
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portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
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1500 | 1 |
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130 | 1 |
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75 | 1 |
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20 | 1 |