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220mm Vulcan AutoCannon I description
The 220mm multi-barrel autocannon is designed for skirmish warfare.
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
| Structure | ||
|---|---|---|
|
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mass | 12 m3 |
|
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volume | 10 m3 packaged |
|
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capacity | 2 |
| Damage | ||
|---|---|---|
|
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Damage Modifier [?] damageMultiplier |
2.31 x |
| Weapons | ||
|---|---|---|
|
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Accuracy falloff [?] falloff |
8000 m |
|
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Optimal Range [?] maxRange |
1800 m |
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Rate of fire [?] speed |
4725 ms |
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Trackingspeed / Accuracy [?] trackingSpeed |
0.1175 rad/sec |
| Miscellaneous | ||
|---|---|---|
|
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activation cost [?] capacitorNeed |
0 Energy |
|
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Charge Rate [?] chargeRate |
1 |
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Charge size [?] chargeSize |
2 1=small 2=medium 3=l |
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CPU usage [?] cpu |
21 tf |
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Heat Damage [?] heatDamage |
0.7 HP |
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heatDissipationRateModifier [?] heatAbsorbtionRateModifier |
0.01 |
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Meta Level [?] metaLevel |
0 |
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Overload damage bonus [?] overloadDamageModifier |
15 % |
|
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powergrid usage [?] power |
100 MW |
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Signature Resolution [?] optimalSigRadius |
125 m |
|
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slots occupied [?] slots |
1 |
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Tech Level [?] techLevel |
1 |
|
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Used with (chargegroup) [?] chargeGroup1 |
Gallente |
|
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radius | 20 |
|
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base Price | ISK 60000 |
| Required skills | ||
|---|---|---|
|
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Primary Skill required [?] requiredSkill1 |
Medium Projectile Turret |
|
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Required Thermodynamics Level [?] requiredThermoDynamicsSkill |
1 |
|
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Secondary Skill required [?] requiredSkill2 |
Gunnery |
| Not published | ||
|---|---|---|
|
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accuracyBonus [?] | 0 |
|
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hp [?] | 40 HP |
|
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republicFleetBonusMultiplier [?] | 0 |
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requiredSkill1Level [?] | 1 |
|
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requiredSkill2Level [?] | 3 |
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chanceOfDuplicating [?] | 0.07 |
|
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portionSize [?] | 1 |
| Duplicating | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
4008 | 1 |
|
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|
1158 | 1 |
|
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1079 | 1 |
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|
1 | 1 |
| Manufacturing | |||
|---|---|---|---|
| Name | quantity | damage Per Job | |
|
|
|
1 | 1 |