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Minmatar Encounter Surveillance System

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Minmatar Encounter Surveillance System in Rhea

Minmatar Encounter Surveillance System in Rhea
Minmatar Encounter Surveillance System description

The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Minmatar Republic to supplement the rewards for killing a wanted pirate.

With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.

Shield
Shield Capacity [?]
shieldCapacity
30000 HP
Shield recharge time [?]
shieldRechargeRate
2400000 s
Armor
Armor Hitpoints [?]
armorHP
30000 HP
Structure
mass 100000 m3
volume 200 m3 packaged
capacity 0
Targeting
Gravimetric Sensor Strength [?]
scanGravimetricStrength
50 points
Ladar Sensor Strength [?]
scanLadarStrength
50 points
Magnetometric Sensor Strength [?]
scanMagnetometricStrength
50 points
Maximum Locked Targets [?]
maxLockedTargets
8
Maximum Targeting Range [?]
maxTargetRange
250000 m
RADAR Sensor Strength [?]
scanRadarStrength
50 points
Signature Radius [?]
signatureRadius
500 m
Miscellaneous
Structure Hitpoints [?]
hp
190000 HP
Tech Level [?]
techLevel
1 Level
Warp Scramble Strength [?]
warpScrambleStrength
100
base Price ISK 25,000,000
Required skills
Primary Skill required [?]
requiredSkill1
Anchoring
Not published
armorUniformity [?] 0.75
requiredSkill1Level [?] 2
shieldUniformity [?] 0.75
structureUniformity [?] 1
uniformity [?] 1
chanceOfDuplicating [?] 0
portionSize [?] 1
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